My feeling is that the last time there was this constant parade of issues and updates was iOS13 followed by macOS11 the following year.
Regardless of any views we may have on Apple’s re-designs their implementation seems rushed.
My feeling is that the last time there was this constant parade of issues and updates was iOS13 followed by macOS11 the following year.
Regardless of any views we may have on Apple’s re-designs their implementation seems rushed.
I don’t remember the 2019/2020 cycle, but this one definitely feels like the most problematic cycle in at least recent memory.
It seems to me that if they hadn’t done the Liquid Glass thing this release would have been uneventful.
Indeed. So it was foreseeable and manageable. Or at least should have been.
In Messages, for mixed group chats (Android and iOS devices in the group chat) they used to have the ability to add people to the chat. After iOS 26 releases, that has magically disappeared. It’s back to only being able to add people to iOS only group chats.
It’s been a bright and shiny yawn fest.
iOS has been pretty uneventful for me, aside from Music not properly changing album art during Shuffle mode.
iPad OS is very laggy on my 10th gen iPad when multi-window mode is enabled, even if I have a single app using the whole screen. So I’m leaving it in single-app mode.
Haven’t ventured into Tahoe yet. I’ve read and heard too many mixed things about it to take the plunge. One thing that really bothered me when I looked at it at an Apple Store was the variable corner radius on application windows. I guess it’s the difference between apps that have been recompiled for Tahoe vs. older apps? It was visually jarring to me.
26 does have a lot of issues, but the idea of having a big release that feels like a version 1, followed by a year or two of refinement and bug fixes, is long established within Apple. And indeed many other companies. I don’t think there’s anything more to it than that.